Corrections and clarifications

There is an error in Figure 3.3. This is the tree diagram representing Eddy's (1982) medical problem. For the branch representing P(Negative | Cancer) the probability should be 0.208, NOT 0.028. Accordingly, the number at the rightmost end of the branch should be 0.0028, NOT 0.00028.


This does not affect the answer to the problem stated in the text, which remains 0.077.


My thanks to Chloe Turner (one of my students) for pointing this out.

Showing posts with label probabilistic thinking. Show all posts
Showing posts with label probabilistic thinking. Show all posts

Sunday, 7 June 2009

Perceptions of randomness: Not so irrational?

A Psychological Review paper by Ulrike Hahn and Paul Warren suggests that people's perceptions of randomness are not as irrational as is frequently supposed. Specifically, they argue that these perceptions are what would be expected from organisms with limited short-term memory capacity encountering fairly short sequences of random events.

To illustrate their argument they analyse the likelihood of encountering particular sequences of coin tosses. With a sequence of four coin tosses, there are 16 possible sequences that could occur (e.g. HHHH, HHHT, THHT,... etc.). Suppose, though, that we are interested in the occurrences of two equally-likely subsequences, HHH and HHT, within all the possible four-toss outcomes. We can analyse this by representing all 16 sequences in a probability tree diagram, such that HHHH is one branch, HHHT another branch, and so on.

Notice that the subsequence HHH occurs twice within one branch (HHHH), whereas this never happens for HHT. This result generalizes to much longer sequences of coin tosses. Hahn and Warren describe this as being like waiting for a bus: "For a long and frustrating period, there is no bus in sight, and then, all of a sudden, several arrive in immediate succession" (p.455). The upshot of this analysis is that you would need to wait longer (on average) to encounter HHH in a sequence of coin tosses than you would HHT. In a sequence of coin tosses, the expected wait time for HHH is 14 coin tosses, whereas for HHT it is just 8.

The authors also argue that this theoretical analysis maps quite well onto human experience. Limited lifespan and resources mean that random events we encounter are likely to be relatively short sequences, as compared to the long runs discussed in explanations of probability. Furthermore, short-term memory has a very limited capacity, so people can only hold a few events in mind. Hahn and Warren extend their analysis by reporting the results of a computer simulation designed to assess the probability that certain substrings will not occur within a given sequence of coin tosses. They specifically looked at the likelihood of the following substrings: HHHH, HTHH, HHHT, HHTT, and HTHT.

The substring with the highest probability of non-occurrence was HHHH, and the next substring that was likely to not occur was HTHT. Likewise, when Hahn and Warren did the same analysis for substrings of length 6, the most likely substrings to not occur were HHHHHH and HTHTHT. Significantly, previous research has shown that naive participants tend to regard these sequences as less likely to have been generated by a random process than more varied or less regular strings.

In short, Hahn and Warren argue that people's misperceptions of chance are a rational response to the environments that they encounter (although they are still errors). The gambler's fallacy can be viewed in this light also. This fallacy occurs if (say) a gambler believes that a sequence of HHH means that T is more likely to occur on the next toss of the coin. However, Hahn and Warren's analysis shows that a gambler is likely to encounter the sequence HHHT before he or she encounters the sequence HHHH, even though if the gambler has just experienced HHH then the next outcome is equally likely to be H or T.

Reference

Hahn, U., and Warren, P.A. (2009). Perceptions of randomness: Why three heads are better than four. Psychological Review, 116 (2), 454-461.

Thursday, 4 June 2009

The public's probabilistic numeracy

In the 1960s some psychologists formed the view that people were "intuitive statisticians", but in the 1970s this gave way to a new view of people as "irrational" due to their apparent reliance on heuristics. Hertwig et al (2008) have pointed out that these views were formed on the basis of different types of task. The earlier types of task tended to be "pure applications of probability theory", such as the following: "You toss two coins. What is the probability that both coins come up heads on this toss?" By contrast, the latter problems were more everyday types of task, such as the Linda problem discussed in the previous blog.

Hertwig et al also noted that participants in probabilistic reasoning studies are typically university students. They conducted a telephone survey of 1000 adults in Switzerland, whose numbers had been randomly selected by computer. Each person was presented with four "pure" probability problems and two "everyday" probability problems. As expected, they found a higher level of performance on the pure problems. Moreover, on these problems higher levels of educational achievement were associated with higher levels of reasoning performance.

On the everyday problems, there was actually a tendency towards poorer performance by the most highly educated respondents. This appears to be inconsistent with previous research in which the SAT scores of the American participants were recorded.

Finally, people with some gambling experience also showed a slight performance advantage, as did male participants relative to women.

The study does appear to assume that education is a causal factor in producing correct probabilistic responses on the pure problems. However, the study does not actually distinguish between the cognitive ability of the respondents and their education; or to put it another way, those with higher cognitive ability are more likely to go on to higher levels of education in the first place. Likewise, does gambling experience confer a better understanding of probabilitistic problems, or is it just that people with better understanding are more likely to gamble?

Reference

Hertwig, R., Zangerl, M.A., Biedert, E., and Margraf, J. (2008). The public's probabilistic numeracy: How tasks, education and exposure to games of chance shape it. Journal of Behavioral Decision Making, 21 (4), 457-470.

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